Computer portraits with OpenGL, 4/e is acceptable for junior-to graduate-level classes in computing device graphics.
Assuming no heritage in special effects, this junior-to graduate-level direction offers simple ideas for the layout, use, and realizing of special effects platforms and functions. The authors, specialists of their box, supply an built-in method of two-dimensional and three-d pictures subject matters. A complete clarification of the preferred OpenGL programming package deal, besides C++ programming examples illustrates purposes of some of the features within the OpenGL easy library and the comparable GLU and GLUT packages.
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