By S. John Ross
Mages fight to probe the mysteries of lifestyles, dying, time and area. ultimately, we assemble their magical wisdom jointly - GURPS Grimoire, the final word source for would-be sorcerers and confirmed mages. This critical rulebook provides new, strong spells for all campaigns, from Ice-Age epics to gritty cyberpunk slumcrawls.
GURPS Grimoire has over four hundred new spells, in addition to new schools. The adventurous - or the desparate - can now manage time and area utilizing Gate Magic. Savvy wizards remain present with know-how Magic, and provides "machine energy" and "rad" fullyyt new meaning!
Several new sub-colleges additionally upload flexibility in facing climate, electrical energy, ice, and acid.
An increased chart of spell prerequisite, and a convenient desk for fast reference, are incorporated. And Scott Paul Maykrantz, writer of GURPS Creatures of the evening, expands the GURPS Magic tables for producing Demons.
This publication is totally suitable with the principles in GURPS Magic, moment Edition.
Open, then, and research unusual new wonders . . .
Read Online or Download Gurps Grimoire: Tech Magic, Gate Magic and Hundreds of Spells for all Colleges PDF
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